RAFAELGHENCEVDIRECTOR · VFX SUPERVISOR · CG LEAD

Meta

Swan. A spot for Meta, built around a seamless blend of live action and CG. I served as CG Lead, guiding the 3D team through look development, lighting and rendering to deliver photoreal integration shot after shot.

Not Moved. A second film for Meta, promoting the Meta Quest mixed reality headset, where virtual worlds break into everyday spaces. I served as CG Lead on this film as well.